Fleet Manual
Space Haven Guides Hub
Space Haven punishes vague planning. The winning loop is simple: keep the ship breathable, keep the crew fed, and grow only when your logistics can survive one more accident. This hub organizes the most useful pages by decision type instead of by vague category labels. If your run keeps collapsing, the answer is usually on the page that matches your current bottleneck.
New captains should start with the beginner guide, then jump to ship layout and food production. Mid-game players usually get more value from trading, power balancing, and crew scheduling because those systems start fighting each other once you expand beyond one clean starter hull.
Beginner Guide
Stabilize oxygen, power, and hull integrity before your first long jump locks you into a bad run.
Ship Layout
Plan corridors, power loops, industry zones, and boarding defenses so growth stays clean instead of chaotic.
Crew Management
Assign jobs, protect morale, and build rotations that keep specialists productive during long hauls.
Trading Guide
Know what to buy, what to refine, and which shortages are worth solving with credits instead of production.
Food Production
Scale farms, kitchens, and water recovery so the fleet can grow without starving every time a crop cycle slips.
Power Management
Balance generators, batteries, and industrial spikes before one outage cascades across the entire ship.
Recommended Reading Order
- Use the beginner guide to lock a safe first-week build order for oxygen, sleep, and medical coverage.
- Move to ship layout and power planning before you add new rooms, or expansion will create dead corridors and weak power routing.
- Once survival is stable, switch to trading and food pages so the fleet grows on deliberate margins instead of panic shortages.
